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panther.inc
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1995-05-03
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// Persistence of Vision Raytracer Version 2.0
#declare Panther_Inc_Temp = version
#version 1.0
/* PANTHER M.Miller 11/18/91 - with help from Truman*/
#declare DCone = /*---------CONE POINT DOWN /POINT at 000--------*/
intersection {
quadric { QCone_Y scale <1 1 1> }
plane { <0 -1 0> 0 } plane { <0 1 0> 1 } }
#declare UCone = /*---------CONE POINT UP /POINT at 000--------*/
intersection {
quadric { QCone_Y scale <1 1 1> }
plane { <0 1 0> 0 } plane { <0 1 0> -1 inverse }
}
#declare pan1 = texture {
/* image_map { <1.0 -1.0 0> gif "frac3.gif" } */
scale <40 40 4> rotate <0 0 180>
color green 0.3 red 0.16 blue 0.16
ambient 0.4 diffuse 0.7 phong 0.8 phong_size 25 }
/***********************************************************************/
/*------------------------------THE HEAD-------------------------------*/
#declare Dot = quadric {
< 1.0 1.0 1.0>
< 0.0 0.0 0.0>
< 0.0 0.0 0.0>
-1.0
}
#declare Connector_1a =
object {
quadric {
< 0.0 1.0 1.0>
< 0.0 0.0 0.0>
< 0.0 0.0 0.0>
-1.0
}
clipped_by {
plane { < 1.0 0.0 0.0> 1.0 }
plane { <-1.0 0.0 0.0> 0.0 }
}
}
#declare Connector_2a =
quadric {
< 1.0 -1.0 1.0>
< 0.0 0.0 0.0>
< 0.0 0.0 0.0>
0.0
rotate < 0.0 0.0 90.0>
}
/*************************************************************************/
/*------------------THE NECK---------------------------------------------*/
#declare neck =
union {
quadric { Dot scale < 6.000000 6.000000 6.000000>
}
quadric { Dot scale < 6.600000 6.600000 6.600000>
translate < 7.000000 -1.500000 0.000000>
}
quadric { Dot scale < 7.000000 7.000000 7.000000>
translate < 16.500000 -5.000000 0.000000>
}
}
#declare c1 = intersection {
quadric { Connector_2a }
plane { < 1.000000 0.000000 0.000000> 6.576779 }
plane { < 1.000000 0.000000 0.000000> 5.978890 inverse }
translate <-5.978890 0.000000 0.000000>
scale < 11.889538 1.000000 1.000000>
translate < 0.502870 0.000000 0.000000>
rotate < 0.000000 0.000000 -12.094757>
}
#declare c2 = intersection {
quadric { Connector_2a }
plane { < 1.000000 0.000000 0.000000> 6.994534 }
plane { < 1.000000 0.000000 0.000000> 6.594847 inverse }
translate <-6.594847 0.000000 0.000000>
scale < 25.290809 1.000000 1.000000>
translate < 0.260761 0.000000 0.000000>
rotate < 0.000000 0.000000 -20.224859>
translate < 7.000000 -1.500000 0.000000>
}
/*---------------------THE NOSE---------------------------------------*/
#declare Connector_1b =
object {
quadric {
< 0.0 1.0 1.0>
< 0.0 0.0 0.0>
< 0.0 0.0 0.0>
-1.0
}
clipped_by {
plane { < 1.0 0.0 0.0> 1.0 }
plane { <-1.0 0.0 0.0> 0.0 }
}
}
#declare Connector_2b =
quadric {
< 1.0 -1.0 1.0>
< 0.0 0.0 0.0>
< 0.0 0.0 0.0>
0.0
rotate < 0.0 0.0 90.0>
}
#declare c3 = intersection {
quadric { Connector_2b }
plane { < 1.000000 0.000000 0.000000> 4.898979 }
plane { < 1.000000 0.000000 0.000000> 3.919184 inverse }
translate <-3.919184 0.000000 0.000000>
scale < 4.898979 1.010000 1.010000>
translate < 0.800000 0.000000 0.000000>
}
#declare nose =
union {
difference {
union {
quadric { Dot scale < 2.300000 4.000000 4.000000> }
quadric { Ellipsoid scale <2.5 3.98 3.98> translate <0.3 0 0> }
intersection { c3 }
quadric { Dot scale < 4.000000 5.000000 5.000000>
translate < 5.000000 0.000000 0.000000>
}
/*-------------Cleff Palette------------------------------------------*/
quadric { Ellipsoid scale <3 2 3> translate <1 1.7 -2> }
quadric { Ellipsoid scale <3 3 3> translate <1 0.7 -2> }
}
quadric { Ellipsoid scale <2.2 1.7 7> translate <-0.5 -0.5 0> }
} /*----------MOUTH OPENING--------------*/
}
/*-------------------GUMS------------------------------*/
#declare gum = union {
cylinder { <0,0,0>, y, 1 scale <3 0.7 3.5> translate <0 1.2 0> }
cylinder { <0,0,0>, y, 1 scale <3 0.7 3.5> translate <0 -1 0> }
}
/*-----------Poodle Chew - Poodle Bite-----------------------------------*/
#declare choppers = object {
union {
cylinder { <0,0,0>, y, 1 scale <2.8 0.7 3.3> translate <0 0.9 0> }
cylinder { <0,0,0>, y, 1 scale <2.8 0.7 3.3> translate <0 -0.7 0> }
intersection { DCone scale <0.4 1.5 0.4> translate <-2 -0.2 -2> }
intersection { DCone scale <0.4 1.5 0.4> translate <-2 -0.2 2> }
}
texture { color White phong 1.0 }
}
/*----------------THE SKULL---------------------------------------------*/
#declare Connector_1c =
object {
quadric {
< 0.0 1.0 1.0>
< 0.0 0.0 0.0>
< 0.0 0.0 0.0>
-1.0
}
clipped_by {
plane { < 1.0 0.0 0.0> 1.0 }
plane { <-1.0 0.0 0.0> 0.0 }
}
}
#declare Connector_2c =
quadric {
< 1.0 -1.0 1.0>
< 0.0 0.0 0.0>
< 0.0 0.0 0.0>
0.0
rotate < 0.0 0.0 90.0>
}
#declare skull =
union {
difference {
union {
quadric { Dot scale < 3.200000 6.200000 6.200000> }
quadric { Dot scale < 6.500000 6.500000 6.500000>
translate < 3.000000 -0.100000 0.000000>
}
/*------SOCKET MOUND-----------------------------------------*/
quadric { Ellipsoid scale <2 2 2> translate <1 3.2 -4> }
/*
{--------------JAW----------------------------------------------------}
quadric { Ellipsoid scale <4 4 2> translate <2.3 -0.5 -4.7> }
*/
}
/*----------------Eye Sockets------------------------------------------*/
quadric { Cylinder_X scale <1 1.3 1.3> translate <0 3.1 3.9> }
quadric { Cylinder_X scale <1 1.3 1.3> translate <0 3.1 -3.9> }
}
}
#declare c4 = intersection {
quadric { Connector_2c }
plane { < 1.000000 0.000000 0.000000> 6.467455 }
plane { < 1.000000 0.000000 0.000000> 6.168957 inverse }
translate <-6.168957 0.000000 0.000000>
scale < 9.955456 1.000000 1.000000>
translate < 0.619656 0.000000 0.000000>
rotate < 0.000000 0.000000 -1.909152>
}
#declare eye = /*---------------EYE BALL----------------*/
object {
quadric { Ellipsoid scale <1.2 1 1.2> }
texture {
/*
image_map { <1.0 -1.0 0> gif "pantheye.gif" }
*/
scale <2 1.8 1> translate <-1 -0.9 -1> color Black phong 1.0
}
rotate <0 50 0>
}
#declare ear = difference { /*-----EAR------*/
quadric { Ellipsoid scale <1.75 3.5 1.75> }
quadric { Ellipsoid scale <1.25 3.5 1.25> translate <-0.7 -0.5 0> }
rotate <0 -65 0>
}
/*---------------------------A Matching set---------------------------------*/
#declare ears =
union {
difference { ear rotate <0 0 -30> rotate <30 0 0> translate <0 0 6> }
difference { ear rotate <0 0 -30> rotate <-30 0 0> translate <0 0 -6> }
}
#declare bridge = /*----------NOSE & BRIDGE------*/
union {
cylinder { <0,0,0>, x, 1 scale <6.5 1.2 1.2> }
quadric { Ellipsoid scale <1 1.5 1.5> }
quadric { Ellipsoid scale <1.3 1.3 1.3> translate <0.2 0 0> }
}
#declare ed =
object {
union {
union { nose scale <1 1 1.4> rotate <0 0 7> translate <-42.5 24.3 0> }
union { skull scale <1.2 1 1.2> rotate <0 0 4> translate <-38 26 0> }
union { neck scale <1 1 0.8> translate <-33 26.5 0> }
intersection { c1 translate <-33 26.5 0> }
intersection { c2 translate <-33 26.5 0> }
intersection { c4 scale <1.2 1 1.2> rotate <0 0 4> translate <-38 26 0> }
union { ears translate <-33 29 0> }
union { bridge scale <1 1 3> rotate <0 0 16> translate <-44 27.4 0> }
union { gum translate <-41 23.2 0> }
}
texture {
/* image_map { <1.0 -1.0 0> gif "frac3.gif" } */
color green 0.4 red 0 blue 0
ambient 0.4 diffuse 0.7 phong 0.8 phong_size 25
scale <36 22 2> rotate <0 0 180> translate <-18 -11 -2>
}
bounded_by {
intersection { Cube scale <18 11 11> translate <-28.8 24.2 0> }
}
}
#declare head =
composite {
object { ed }
object { eye translate <-39 28.3 -6.3> }
object { eye translate <-39 28.3 6.3> }
object { choppers translate <-41 23.2 0> }
bounded_by {
intersection { Cube scale <18 11 11> translate <-28.8 24.2 0> }
}
}
/*************************************************************************/
/*---------------------------- LEG1 -------------------------------------*/
#declare Connector_1 =
object {
quadric {
< 0.0 1.0 1.0>
< 0.0 0.0 0.0>
< 0.0 0.0 0.0>
-1.0
}
clipped_by {
plane { < 1.0 0.0 0.0> 1.0 }
plane { <-1.0 0.0 0.0> 0.0 }
}
}
#declare Connector_2 =
quadric {
< 1.0 -1.0 1.0>
< 0.0 0.0 0.0>
< 0.0 0.0 0.0>
0.0
rotate < 0.0 0.0 90.0>
}
#declare leg011 =
composite {
object {
sphere { < 1.000000 3.000000 0.000000> 6.000000 }
texture {
pan1
}
}
object {
Connector_1
scale < 3.162278 6.000000 6.000000>
rotate < 0.000000 0.000000 -71.565051>
rotate < 0.000000 -180.000000 0.000000>
translate < 1.000000 3.000000 0.000000>
texture {
pan1
}
}
object {
sphere { < 0.000000 0.000000 0.000000> 6.000000 }
texture {
pan1
}
}
object {
quadric {
Connector_2
}
clipped_by {
plane { < 1.000000 0.000000 0.000000> 5.541289 }
plane { < 1.000000 0.000000 0.000000> 3.232419 inverse }
}
translate <-5.541289 0.000000 0.000000>
scale < 2.408319 1.000000 1.000000>
translate <-2.300895 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 -57.528808>
rotate < 0.000000 -180.000000 0.000000>
texture {
pan1
}
}
object {
sphere { <-3.500000 -5.500000 0.000000> 3.500000 }
texture {
pan1
}
}
object {
quadric {
Connector_2
}
clipped_by {
plane { < 1.000000 0.000000 0.000000> 3.481912 }
plane { < 1.000000 0.000000 0.000000> 2.984496 inverse }
}
translate <-3.481912 0.000000 0.000000>
scale < 9.797959 1.000000 1.000000>
translate <-0.355371 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 -23.962489>
rotate < 0.000000 -180.000000 0.000000>
translate <-3.500000 -5.500000 0.000000>
texture {
pan1
}
}
object {
sphere { <-8.000000 -7.500000 0.000000> 3.000000 }
texture {
pan1
}
}
object {
quadric {
Connector_2
}
clipped_by {
plane { < 1.000000 0.000000 0.000000> 2.986864 }
plane { < 1.000000 0.000000 0.000000> 2.489053 inverse }
}
translate <-2.986864 0.000000 0.000000>
scale < 10.650822 1.000000 1.000000>
translate <-0.280435 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 -20.806791>
rotate < 0.000000 -180.000000 0.000000>
translate <-8.000000 -7.500000 0.000000>
texture {
pan1
}
}
object {
sphere { <-13.000000 -9.400000 0.000000> 2.500000 }
texture {
pan1
}
}
object {
Connector_1
scale < 3.848376 2.500000 2.500000>
rotate < 0.000000 0.000000 -24.567171>
rotate < 0.000000 -180.000000 0.000000>
translate <-13.000000 -9.400000 0.000000>
texture {
pan1
}
}
object {
sphere { <-16.500000 -11.000000 0.000000> 2.500000 }
texture {
pan1
}
}
object {
quadric {
Connector_2
}
clipped_by {
plane { < 1.000000 0.000000 0.000000> 3.357082 }
plane { < 1.000000 0.000000 0.000000> 2.397916 inverse }
}
translate <-2.397916 0.000000 0.000000>
scale < 3.391165 1.000000 1.000000>
translate < 0.707107 0.000000 0.000000>
rotate < 0.000000 0.000000 -8.130102>
rotate < 0.000000 -180.000000 0.000000>
translate <-16.500000 -11.000000 0.000000>
texture {
pan1
}
}
object {
sphere { <-20.000000 -11.500000 0.000000> 3.500000 }
texture {
pan1
}
}
object {
quadric {
Connector_2
}
clipped_by {
plane { < 1.000000 0.000000 0.000000> 3.300744 }
plane { < 1.000000 0.000000 0.000000> 2.357674 inverse }
}
translate <-3.300744 0.000000 0.000000>
scale < 2.835489 1.000000 1.000000>
translate <-1.164083 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 -3.814075>
rotate < 0.000000 -180.000000 0.000000>
translate <-20.000000 -11.500000 0.000000>
texture {
pan1
}
}
object {
sphere { <-23.000000 -11.700000 0.000000> 2.500000 }
texture {
pan1
}
}
/*-----------------------PLACE CLAWS------------------------------------*/
bounded_by {
sphere { <-9.250000 -3.000000 0.000000> 23.180070 }
}
}
#declare leg01 =
composite {
composite { leg011 }
bounded_by {
sphere { <-9.250000 -3.000000 0.000000> 23.180070 }
}
}
/************************************************************************/
/*----------------------------- LEG 2 ---------------------------------*/
#declare Connector_1 =
object {
quadric {
< 0.0 1.0 1.0>
< 0.0 0.0 0.0>
< 0.0 0.0 0.0>
-1.0
}
clipped_by {
plane { < 1.0 0.0 0.0> 1.0 }
plane { <-1.0 0.0 0.0> 0.0 }
}
}
#declare Connector_2 =
quadric {
< 1.0 -1.0 1.0>
< 0.0 0.0 0.0>
< 0.0 0.0 0.0>
0.0
rotate < 0.0 0.0 90.0>
}
#declare leg02 =
composite {
object {
sphere { < 0.000000 0.000000 1.000000> 4.500000 }
texture {
pan1
}
}
object {
quadric {
Connector_2
}
clipped_by {
plane { < 1.000000 0.000000 0.000000> 4.048809 }
plane { < 1.000000 0.000000 0.000000> 3.149074 inverse }
}
translate <-4.048809 0.000000 0.000000>
scale < 2.061553 1.000000 1.000000>
translate <-1.963961 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 -60.794068>
rotate < 0.000000 116.565051 0.000000>
translate < 0.000000 0.000000 1.000000>
texture {
pan1
}
}
object {
sphere { <-0.500000 -2.000000 0.000000> 3.500000 }
texture {
pan1
}
}
object {
quadric {
Connector_2
}
clipped_by {
plane { < 1.000000 0.000000 0.000000> 3.299832 }
plane { < 1.000000 0.000000 0.000000> 2.357023 inverse }
}
translate <-3.299832 0.000000 0.000000>
scale < 2.828427 1.000000 1.000000>
translate <-1.166667 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 -90.000000>
translate <-0.500000 -2.000000 0.000000>
texture {
pan1
}
}
object {
sphere { <-0.500000 -5.000000 0.000000> 2.500000 }
texture {
pan1
}
}
object {
quadric {
Connector_2
}
clipped_by {
plane { < 1.000000 0.000000 0.000000> 2.934174 }
plane { < 1.000000 0.000000 0.000000> 2.445145 inverse }
}
translate <-2.445145 0.000000 0.000000>
scale < 4.694678 1.000000 1.000000>
translate < 0.520833 0.000000 0.000000>
rotate < 0.000000 0.000000 -90.000000>
translate <-0.500000 -5.000000 0.000000>
texture {
pan1
}
}
object {
sphere { <-0.500000 -7.400000 0.000000> 3.000000 }
texture {
pan1
}
}
object {
quadric {
Connector_2
}
clipped_by {
plane { < 1.000000 0.000000 0.000000> 2.910213 }
plane { < 1.000000 0.000000 0.000000> 1.940142 inverse }
}
translate <-2.910213 0.000000 0.000000>
scale < 3.994997 1.000000 1.000000>
translate <-0.728464 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 -60.945396>
rotate < 0.000000 -180.000000 0.000000>
translate <-0.500000 -7.400000 0.000000>
texture {
pan1
}
}
object {
sphere { <-2.500000 -11.000000 0.000000> 2.000000 }
texture {
pan1
}
}
object {
Connector_1
scale < 2.828427 2.000000 2.000000>
rotate < 0.000000 0.000000 -45.000000>
rotate < 0.000000 -180.000000 0.000000>
translate <-2.500000 -11.000000 0.000000>
texture {
pan1
}
}
object {
sphere { <-4.500000 -13.000000 0.000000> 2.000000 }
texture {
pan1
}
}
object {
quadric {
Connector_2
}
clipped_by {
plane { < 1.000000 0.000000 0.000000> 2.759599 }
plane { < 1.000000 0.000000 0.000000> 1.839732 inverse }
}
translate <-1.839732 0.000000 0.000000>
scale < 2.345208 1.000000 1.000000>
translate < 0.784465 0.000000 0.000000>
rotate < 0.000000 0.000000 -11.309932>
rotate < 0.000000 -180.000000 0.000000>
translate <-4.500000 -13.000000 0.000000>
texture {
pan1
}
}
object {
sphere { <-7.000000 -13.500000 0.000000> 3.000000 }
texture {
pan1
}
}
object {
quadric {
Connector_2
}
clipped_by {
plane { < 1.000000 0.000000 0.000000> 2.598076 }
plane { < 1.000000 0.000000 0.000000> 1.732051 inverse }
}
translate <-2.598076 0.000000 0.000000>
scale < 1.732051 1.000000 1.000000>
translate <-1.500000 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 -180.000000 0.000000>
translate <-7.000000 -13.500000 0.000000>
texture {
pan1
}
}
object {
sphere { <-9.000000 -13.500000 0.000000> 2.000000 }
texture {
pan1
}
}
bounded_by {
sphere { <-3.250000 -6.000000 1.000000> 15.184881 }
}
}
/***************************************************************/
/*----------------------------TAIL--------------------------*/
#declare Connector_1 =
object {
quadric {
< 0.0 1.0 1.0>
< 0.0 0.0 0.0>
< 0.0 0.0 0.0>
-1.0
}
clipped_by {
plane { < 1.0 0.0 0.0> 1.0 }
plane { <-1.0 0.0 0.0> 0.0 }
}
}
#declare Connector_2 =
quadric {
< 1.0 -1.0 1.0>
< 0.0 0.0 0.0>
< 0.0 0.0 0.0>
0.0
rotate < 0.0 0.0 90.0>
}
#declare Panther_Tail =
composite {
object {
sphere { < 0.000000 0.000000 0.000000> 2.600000 }
texture {
pan1
}
}
object {
quadric {
Connector_2
}
clipped_by {
plane { < 1.000000 0.000000 0.000000> 2.596073 }
plane { < 1.000000 0.000000 0.000000> 2.396375 inverse }
}
translate <-2.596073 0.000000 0.000000>
scale < 18.172782 1.000000 1.000000>
translate <-0.142855 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 -15.945396>
texture {
pan1
}
}
object {
sphere { < 3.500000 -1.000000 0.000000> 2.400000 }
texture {
pan1
}
}
object {
quadric {
Connector_2
}
clipped_by {
plane { < 1.000000 0.000000 0.000000> 2.396687 }
plane { < 1.000000 0.000000 0.000000> 2.196963 inverse }
}
translate <-2.396687 0.000000 0.000000>
scale < 19.013153 1.000000 1.000000>
translate <-0.126054 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 -23.198591>
translate < 3.500000 -1.000000 0.000000>
texture {
pan1
}
}
object {
sphere { < 7.000000 -2.500000 0.000000> 2.200000 }
texture {
pan1
}
}
object {
quadric {
Connector_2
}
clipped_by {
plane { < 1.000000 0.000000 0.000000> 2.197113 }
plane { < 1.000000 0.000000 0.000000> 1.997375 inverse }
}
translate <-2.197113 0.000000 0.000000>
scale < 19.500000 1.000000 1.000000>
translate <-0.112672 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 -39.805571>
translate < 7.000000 -2.500000 0.000000>
texture {
pan1
}
}
object {
sphere { < 10.000000 -5.000000 0.000000> 2.000000 }
texture {
pan1
}
}
object {
quadric {
Connector_2
}
clipped_by {
plane { < 1.000000 0.000000 0.000000> 1.997375 }
plane { < 1.000000 0.000000 0.000000> 1.797638 inverse }
}
translate <-1.997375 0.000000 0.000000>
scale < 19.500000 1.000000 1.000000>
translate <-0.102430 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 -50.194429>
translate < 10.000000 -5.000000 0.000000>
texture {
pan1
}
}
object {
sphere { < 12.500000 -8.000000 0.000000> 1.800000 }
texture {
pan1
}
}
object {
quadric {
Connector_2
}
clipped_by {
plane { < 1.000000 0.000000 0.000000> 1.797783 }
plane { < 1.000000 0.000000 0.000000> 1.598030 inverse }
}
translate <-1.797783 0.000000 0.000000>
scale < 20.130822 1.000000 1.000000>
translate <-0.089305 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 -60.255119>
translate < 12.500000 -8.000000 0.000000>
texture {
pan1
}
}
object {
sphere { < 14.500000 -11.500000 0.000000> 1.600000 }
texture {
pan1
}
}
object {
quadric {
Connector_2
}
clipped_by {
plane { < 1.000000 0.000000 0.000000> 1.599448 }
plane { < 1.000000 0.000000 0.000000> 1.499483 inverse }
}
translate <-1.599448 0.000000 0.000000>
scale < 38.065733 1.000000 1.000000>
translate <-0.042018 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 -66.801409>
translate < 14.500000 -11.500000 0.000000>
texture {
pan1
}
}
object {
sphere { < 16.000000 -15.000000 0.000000> 1.500000 }
texture {
pan1
}
}
object {
quadric {
Connector_2
}
clipped_by {
plane { < 1.000000 0.000000 0.000000> 1.499367 }
plane { < 1.000000 0.000000 0.000000> 1.399410 inverse }
}
translate <-1.499367 0.000000 0.000000>
scale < 34.423829 1.000000 1.000000>
translate <-0.043556 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 -64.179008>
translate < 16.000000 -15.000000 0.000000>
texture {
pan1
}
}
object {
sphere { < 17.500000 -18.100000 0.000000> 1.400000 }
texture {
pan1
}
}
object {
quadric {
Connector_2
}
clipped_by {
plane { < 1.000000 0.000000 0.000000> 1.399126 }
plane { < 1.000000 0.000000 0.000000> 1.299188 inverse }
}
translate <-1.399126 0.000000 0.000000>
scale < 28.284271 1.000000 1.000000>
translate <-0.049467 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 -57.994617>
translate < 17.500000 -18.100000 0.000000>
texture {
pan1
}
}
object {
sphere { < 19.000000 -20.500000 0.000000> 1.300000 }
texture {
pan1
}
}
object {
quadric {
Connector_2
}
clipped_by {
plane { < 1.000000 0.000000 0.000000> 1.299235 }
plane { < 1.000000 0.000000 0.000000> 1.199294 inverse }
}
translate <-1.299235 0.000000 0.000000>
scale < 29.137605 1.000000 1.000000>
translate <-0.044590 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 -59.036243>
translate < 19.000000 -20.500000 0.000000>
texture {
pan1
}
}
object {
sphere { < 20.500000 -23.000000 0.000000> 1.200000 }
texture {
pan1
}
}
object {
quadric {
Connector_2
}
clipped_by {
plane { < 1.000000 0.000000 0.000000> 1.199414 }
plane { < 1.000000 0.000000 0.000000> 1.099463 inverse }
}
translate <-1.199414 0.000000 0.000000>
scale < 32.000000 1.000000 1.000000>
translate <-0.037482 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 -51.340192>
translate < 20.500000 -23.000000 0.000000>
texture {
pan1
}
}
object {
sphere { < 22.500000 -25.500000 0.000000> 1.100000 }
texture {
pan1
}
}
object {
quadric {
Connector_2
}
clipped_by {
plane { < 1.000000 0.000000 0.000000> 1.099450 }
plane { < 1.000000 0.000000 0.000000> 0.999500 inverse }
}
translate <-1.099450 0.000000 0.000000>
scale < 31.606961 1.000000 1.000000>
translate <-0.034785 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 -18.434949>
translate < 22.500000 -25.500000 0.000000>
texture {
pan1
}
}
object {
sphere { < 25.500000 -26.500000 0.000000> 1.000000 }
texture {
pan1
}
}
object {
quadric {
Connector_2
}
clipped_by {
plane { < 1.000000 0.000000 0.000000> 0.997775 }
plane { < 1.000000 0.000000 0.000000> 0.798220 inverse }
}
translate <-0.997775 0.000000 0.000000>
scale < 14.966630 1.000000 1.000000>
translate <-0.066667 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
translate < 25.500000 -26.500000 0.000000>
texture {
pan1
}
}
object {
sphere { < 28.500000 -26.500000 0.000000> 0.800000 }
texture {
pan1
}
}
object {
quadric {
Connector_2
}
clipped_by {
plane { < 1.000000 0.000000 0.000000> 0.798115 }
plane { < 1.000000 0.000000 0.000000> 0.598587 inverse }
}
translate <-0.798115 0.000000 0.000000>
scale < 14.543040 1.000000 1.000000>
translate <-0.054880 0.000000 0.000000>
rotate < 0.000000 180.000000 0.000000>
rotate < 0.000000 0.000000 30.963757>
translate < 28.500000 -26.500000 0.000000>
texture {
pan1
}
}
object {
sphere { < 31.000000 -25.000000 0.000000> 0.600000 }
texture {
pan1
}
}
object {
Connector_1
scale < 2.236068 0.600000 0.600000>
rotate < 0.000000 0.000000 63.434949>
translate < 31.000000 -25.000000 0.000000>
texture {
pan1
}
}
object {
sphere { < 32.000000 -23.000000 0.000000> 0.600000 }
texture {
pan1
}
}
bounded_by {
sphere { < 15.000000 -12.450000 0.000000> 25.633127 }
}
}
/*******************************************************************/
/*-------------------------THE BODY--------------------------------*/
#declare s0z = quadric { Cylinder_Z scale <0.9 0.2 0.2> }
#declare x01 = union { /*--The New & Improved Space Age Solution--*/
difference {
union {
quadric { s0z rotate <0 0 0> translate <0 -0.8 0> }
quadric { s0z rotate <0 0 0> translate <0 0.8 0> }
quadric { s0z rotate <0 0 90> translate <-0.8 0 0> }
quadric { s0z rotate <0 0 90> translate <0.8 0 0> }
}
plane { <0 0 1> -1 } plane { <0 0 1> 1 inverse }
}
}
#declare x01x = union { x01 rotate <0 90 0> }
#declare x01y = union { x01 rotate <90 0 0> }
#declare x01z = union { x01 }
#declare hp07 = object { /*---------The Main Bod---------------------*/
union {
quadric { Ellipsoid scale <25.4 9 8.5> rotate <0 0 10> translate <1.9 20.6 0> }
quadric { Ellipsoid scale <11 8 8> rotate <0 0 10> translate <16.5 22.9 0> }
quadric { Ellipsoid scale <11 6.5 6.5> rotate <0 0 15> translate <-15.5 22 0> }
quadric { Ellipsoid scale <6 5.5 4> translate <-11.5 14.5 4> }
quadric { Ellipsoid scale <6 5.5 4> translate <-16.5 14.5 -4> }
quadric { Ellipsoid scale <14.2 9.75 8.5> translate <-7.2 18.7 0> }
quadric { Ellipsoid scale <14 6.5 6.5> translate <-18 22.5 0> }
quadric { Ellipsoid scale <6 6 6> translate <-14.5 23 -3.1> }
}
texture { pan1 }
bounded_by {
intersection { Cube scale <31 20 11> translate <-2 15 0> }
}
}
#declare lp02 = object { /*-----------BACK HIP--------------------------*/
union {
quadric { Ellipsoid scale <6.4 8.7 4.4> rotate <0 0 -30> translate <14.6 19.6 -6> }
quadric { Ellipsoid scale <6.4 8.8 4.4> rotate <0 0 -40> translate <18 20 -6> }
}
texture { pan1 }
bounded_by {
intersection { Cube scale <11 15 5> translate <11.7 13.7 -6> }
}
}
#declare lp03 = object { /*-----------FRONT Back Leg-------------------*/
union {
quadric { Ellipsoid scale <4 3 3> translate <-3.7 2.0 6> }
quadric { Ellipsoid scale <3 3 2> translate <-6 1.8 6> }
cylinder { <0,0,0>, y, 1 scale <2.5 13 2.5> translate <0 -6.5 0>
rotate <0 0 10> translate <-3.1 7.9 6> }
}
texture { pan1 }
bounded_by {
intersection { Cube scale <5.5 8 4> translate <-3.5 7 6> }
}
}
#declare lp04 = object { /*-----------Back Stretched Leg----*/
union {
quadric { Ellipsoid scale <5.2 9.5 3.25> rotate <0 0 61> translate <25.6 16.5 6> }
quadric { Ellipsoid scale <7.25 7 3.5> translate <22.2 20.5 6.5> }
quadric { Ellipsoid scale <4.5 2.5 2> translate <35 11 6> }
quadric { Ellipsoid scale <4 3.5 4> translate <40 1 6> }
quadric { Ellipsoid scale <2 3 2> translate <37 0.8 6> }
cylinder { <0,0,0>, y, 1 scale <1.8 11.5 2> translate <0 -5.75 0>
rotate <0 0 27> translate <39.7 5.7 6> }
}
texture { pan1 }
bounded_by {
intersection { Cube scale <16 15 6> translate <30 13.2 6> }
}
}
/**********************************************************************/
/*--------------------PUT IT TOGETHER---------------------------------*/
#declare panther = composite {
object { hp07 }
object { lp02 }
object { lp03 }
object { lp04 }
composite { Panther_Tail translate <20 28 0> }
composite { leg01 translate <-17 15 -6> }
composite { leg02 translate <13 15.5 -6> }
composite { head translate <0 0 0> }
}
#version Panther_Inc_Temp